Author |
Message |
Topic: What PC Engine game is this Fagemul? (Picture Included) |
Colonel Fuzzy
Replies: 4
Views: 20458
|
Forum: Bug/Problem Reports Posted: Sun Dec 05, 2004 11:31 pm Subject: What PC Engine game is this Fagemul? (Picture Included) |
I found out that the game is called "Akuji the Demon".
It is a freeware japanese game made for the PC. |
Topic: What PC Engine game is this Fagemul? (Picture Included) |
Colonel Fuzzy
Replies: 4
Views: 20458
|
Forum: Bug/Problem Reports Posted: Sun Dec 05, 2004 11:56 am Subject: Wrong Section |
I put this message in the wrong section.
Sorry. |
Topic: What PC Engine game is this Fagemul? (Picture Included) |
Colonel Fuzzy
Replies: 4
Views: 20458
|
Forum: Bug/Problem Reports Posted: Sun Dec 05, 2004 11:53 am Subject: What PC Engine game is this Fagemul? (Picture Included) |
Could you please tell me what game this is?
http://fagemul2.free.fr/image1.png |
Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Colonel Fuzzy
Replies: 4
Views: 15835
|
Forum: Bug/Problem Reports Posted: Wed Mar 17, 2004 9:21 pm Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
I tried a few other things with ME and I realized that I had the Vsync on.
I turned it on to get a super smooth frame rate when playing Emerald Dragon (SNES version sucks) directly from CD. For so ... |
Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Colonel Fuzzy
Replies: 4
Views: 15835
|
Forum: Bug/Problem Reports Posted: Wed Mar 17, 2004 10:00 am Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
I tried Yame v038e and it played the BIN/CUE image super smooth using Daemon Tools.
But after playing for a while the sound effects become garbled.
Also, the color seems to be incorrect in Yame. ... |
Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Colonel Fuzzy
Replies: 4
Views: 15835
|
Forum: Bug/Problem Reports Posted: Wed Mar 17, 2004 1:36 am Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Kaminari,
When you refer to a burning method what do you mean?
I am not burning CDs.
I am taking an original copy of a game, say Dracula X, and making a BIN/CUE out of it.
When I play that ... |
Topic: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Colonel Fuzzy
Replies: 4
Views: 15835
|
Forum: Bug/Problem Reports Posted: Mon Mar 15, 2004 11:44 pm Subject: Constant Frame Chop/Skip When Playing BIN/CUE and ISO/WAV |
Hello,
I recently tried making some BIN/CUE files of some of the games in my PC Engine CD collection (using CDRWIN).
I also made ISO/WAVs of some as well.
I then played them using Daemon Tool ... |
Topic: Beyond Shadowgate on Magic Engine |
Colonel Fuzzy
Replies: 1
Views: 9438
|
Forum: Bug/Problem Reports Posted: Thu Feb 19, 2004 2:19 am Subject: Beyond Shadowgate on Magic Engine |
Could someone please tell me if Beyond Shadowgate can be completed using Magic Engine?
A friend of mine is having some trouble with it towards the end.
Has anyone heard of any reported problems ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Sun Feb 08, 2004 3:42 am Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
I tried a few different CDROM/DVDROM drives and they all exhibited that 1/5 pause. I tried 2 Lite On drives and a current Pioneer drive.
I request that the creators of Magic Engine chime in here an ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Fri Feb 06, 2004 1:06 am Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
That's exactly the response I wanted. It's just beautiful.
Thanks, Tomasz, for your conclusive experiment with the DVD/CD ROM drives.
I'll have to go out and get an ASUS drive tomorrow.
I'll ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Thu Feb 05, 2004 6:16 pm Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Thanks for your tests and help Tomasz.
Let me know if you can replicate the 1/5 pauses in the Lords of Thunder example I gave above when playing from a CD.
Colonel Fuzzy |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Wed Feb 04, 2004 11:45 pm Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
This reply is to Tomasz.
I am currently using Windows XP Professional with a:
P4 2.8
1 Gig Ram
ATI 9800 Pro
The DVDROM drive that I have is a JLMS XJ-HD166s that will go down to a max spe ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Wed Feb 04, 2004 9:30 am Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Thanks for clearing up that first part about the reason for the pause.
Does anyone have a CDROM or DVDROM drive that can be made to function exactly like an original PC Engine (can the drive be set ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Tue Feb 03, 2004 10:03 am Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Thanks for your help.
First I changed the frame delay to 16711 and that seemed to completely eliminate the fade problems. The correct fading at the start of each audio track was present in Dracula ... |
Topic: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Colonel Fuzzy
Replies: 16
Views: 44694
|
Forum: Bug/Problem Reports Posted: Tue Feb 03, 2004 2:02 am Subject: CD Audio Load Causes Split Second Pause + Incorrect Fade Ins |
Magic Engine is a great emulator and runs all my favorite HuCard games perfectly.
I just recently tried Magic Engine out with a few CD games and
I've encountered two problems.
First, when I am ... |
|