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New PC-Engine game from me -- Demo Available
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Kaminari
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PostPosted: Mon Dec 11, 2006 7:24 pm    Post subject: Reply with quote

Yes, a chippie tracker for the PCE would have been awesome.
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jammaniaclord
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PostPosted: Tue Dec 12, 2006 2:57 am    Post subject: Reply with quote

Thanks for the updated pics for the game Chris! Sorry to hear aboutthe music dilemna though. Maybe Michael will be able to help you find something. Very Happy
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Paranoia Dragon
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PostPosted: Tue Dec 12, 2006 3:12 am    Post subject: Reply with quote

What about redbook audio? Just program the game as an ISO, & have mp3 or wav tracks. I might be interested, depending on what you're looking for musically, although, I'm quite afraid of stretching myself too thin between all my other projects, but I do love to help where I can.
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Odonadon
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PostPosted: Fri Jan 26, 2007 3:46 am    Post subject: Reply with quote

Ditto for redbook - if so I'm interested as well.

OD
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ccovell
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PostPosted: Fri Jan 26, 2007 3:50 am    Post subject: Reply with quote

Yes, looks like redbook audio is the only way to go if/when I make a CD version. That'll be farther down the road, once I complete the HuCard ver. of my game.
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ccovell
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PostPosted: Wed Mar 21, 2007 8:16 am    Post subject: Reply with quote

A little update, for those of you still waiting. Smile

I've slowly been working on more graphics in my game recently. I put in a new splash screen (a bit more impressive than the "Winners Don't Do Drugs" one but which I love all the same...), and I added another in-game map, one that I always wanted to try drawing up:

Every game's got to have an "electronics" level in it, right? Smile

That's about all for now.
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stevek666
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PostPosted: Thu Mar 22, 2007 5:25 am    Post subject: Reply with quote

ccovell wrote:
A little update, for those of you still waiting. Smile
...

Every game's got to have an "electronics" level in it, right? Smile

That's about all for now.
A circuit board has never looked cuter than that Smile.
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Peperocket
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PostPosted: Tue Mar 27, 2007 11:18 pm    Post subject: Reply with quote

Good job chris !
Very cute and nice background, I love it !
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jammaniaclord
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PostPosted: Mon Apr 16, 2007 5:03 pm    Post subject: Reply with quote

Yeah man, excellent work! You are a programming god. We are not worthy! Very Happy
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ccovell
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PostPosted: Mon Jul 09, 2007 3:37 am    Post subject: Reply with quote

Hi, all. Unfortunately, my website is temporarily down, but in the meantime, I'll post a new map I made for the 10x10 puzzles. I hope you like it:

It looks really nice in-game too.
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Paranoia Dragon
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PostPosted: Mon Jul 09, 2007 6:09 am    Post subject: Reply with quote

As I said over at the PCEFX boards, Wow!
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Kaminari
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PostPosted: Mon Jul 09, 2007 6:33 pm    Post subject: Reply with quote

Mmm, that Genjin-inspired background would make a sexy artwork for a 3D iso game...
à la Solstice/Equinox :)
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PostPosted: Mon Jul 09, 2007 7:41 pm    Post subject: Reply with quote

Hey chris, are the sand and the water animate ??
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ccovell
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PostPosted: Tue Jul 10, 2007 3:56 am    Post subject: Reply with quote

Heh, I'm sorry, but they don't. Don't want too many moving distractions on-screen.
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shaneandriu
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PostPosted: Thu Jul 29, 2010 12:55 pm    Post subject: Reply with quote

Chris Covell was the first master of special effects graphics on the PC Engine in our small community. Really addictive gameplay on this thing too. very well done as usual, of course, and I even managed to find a number of colors of 109 when you implement a plan.
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