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CD audio overlap with PCM

 
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T
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Joined: 26 Dec 2002
Posts: 1

PostPosted: Thu Dec 26, 2002 12:31 am    Post subject: CD audio overlap with PCM Reply with quote

Hi, I was playing a game called "Emerald Dragon" and found out the CD audio overlap with the PCM audio... :(
for example, when I walk into weapon shop, the CD audio keep playing and weapon shop's PCM audio starts, ends after I walk out.
battle's PCM music also acts like that.
I believe when PCM music starts, CD audio should be pause, and resume after PCM music ends.
is this a known problem?
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Kaminari
Elder
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Joined: 19 Apr 2002
Posts: 1432
Location: Paris, France

PostPosted: Thu Dec 26, 2002 1:28 am    Post subject: Reply with quote

You mean PSG music (PCM is used for samples and speech) Smile

This is a known problem; you can do a search on the forum to get more detailed information about how to resolve it. In a nutshell, leave 'cd_audio_input_line' blank and set 'debug_log' to 'y'.

It works for some, doesn't work for others.
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