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nksm Visitor

Joined: 21 Nov 2004 Posts: 1
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Posted: Sun Nov 21, 2004 7:44 am Post subject: ME1.0PR2 + Voodoo3. problem of display |
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MagicEngine 1.0 PR2 GUI Menu is OK. But game screen and
some picture (keyboard, gamepad) is just only white.
I am using Voodoo3. I think it's Voodoo3's limitation.
(maximum texture size is 256x256. hardware acceleration
only works in 16bit color mode. OpenGL is slow in Voodoo3?)
I hope MagicEngine 1.0 supports disable OpenGL mode. |
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Chris Regular

Joined: 19 Apr 2002 Posts: 125
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Posted: Mon Nov 22, 2004 3:11 am Post subject: |
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Yes, I agree..I'm getting similar problem with my Matrox card....seems the key is to support option for color bit and openGL enable/disable.. |
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Tomasz Regular

Joined: 29 Oct 2003 Posts: 89
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Posted: Mon Nov 22, 2004 10:18 pm Post subject: |
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Well, to disable OpenGL, David would most likely need to code an alternative rendering method... |
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