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[Bug Report] ME 1.0 PR6 CD Games
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Squaresoft74
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PostPosted: Tue Nov 30, 2004 4:18 am    Post subject: [Bug Report] ME 1.0 PR6 CD Games Reply with quote

Bugs described in this thread for these games are fixed with PR6 Wink:
- Dragon Half (J)
- J. B. Harold Murder Club (J)
- J. B. Harold Murder Club (U)
- Jack Nicklaus Turbo Golf (U)
- Jack Nicklaus World Tour Golf (J)


Another old 099b5 bug that is fixed with PR6 (didn't check with older PRxx):
Pop'n Magic (J) intro glitch is now gone Razz
099b5:


1.0:


As for loom , here's the curent display with PR6:




Remaining bugs:
- Galaxy Fraulein Yuna - HuVideo CD (J)
Video freeze at the very beginning and won't play further but can also be skipped pressing run.


Jantei Monogatari III - Saver Angels (J)

Crash the emulator at boot. (works fine with 099b5).

Kaze Kiri - Ninja Action (J)
Gfx glitches on title screen (not present with 099b5)



Magical Fantasy Adventure - Popful Mail (J)
At some point the intro gfx get messed up:


Mirai Shonen Conan (J)
The game will crash at the end of the cutscene that is played when starting a new game.
Trying to skip it won't solve the issue.

Moonlight Lady (J)
Freeze to this point when starting a new game:



Ghost screen issues
- Akumajou Dracula X - Chi no Rondo (J) (Konami logo during intro)


Nexzr (J) randomly appear during title screen to level 1 start.


Summer Carnival '93 - Nexzr Special (J)

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Last edited by Squaresoft74 on Tue Nov 30, 2004 5:01 am; edited 2 times in total
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dmichel
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PostPosted: Tue Nov 30, 2004 4:57 am    Post subject: Re: [Bug Report] ME 1.0 PR6 CD Games Reply with quote

Squaresoft74 wrote:
Bugs described in this thread for these games are fixed with PR6 Wink:
- Dragon Half (J)
- J. B. Harold Murder Club (J)
- J. B. Harold Murder Club (U)
- Jack Nicklaus Turbo Golf (U)
- Jack Nicklaus World Tour Golf (J)

Another old 099b5 bug that is fixed with PR6 (didn't check with older PRxx):
- Pop'n Magic (J) intro glitch is now gone Razz


Sweet! Dancing

- Loom
Hmm, I thought it would be centered with PR6, how it was with older PR?

- Galaxy Fraulein Yuna - HuVideo CD (J)

I know what's wrong, it's an easy fix. Smile
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Squaresoft74
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PostPosted: Tue Nov 30, 2004 5:07 am    Post subject: Re: [Bug Report] ME 1.0 PR6 CD Games Reply with quote

dmichel wrote:

- Loom
Hmm, I thought it would be centered with PR6, how it was with older PR?


Was this way with PR3


On a side note , could an option to take snapshot at a forced 256x224 resolution be possible to add ?
Would be usefull Wink
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Squaresoft74
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PostPosted: Tue Nov 30, 2004 6:12 am    Post subject: Reply with quote

Steam Heart's (J)
Unless you press run to skip the intro chat when starting level 1 , the game will crash the emulator to this point:

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flynn
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PostPosted: Tue Nov 30, 2004 9:40 am    Post subject: Reply with quote

Spriggan is still crashing right after start screen. No log to show because of a nasty exception.. Sad

No such crash prob at start with my other CD games (Valis 2, 3, 4, Spriggan Mk 2, Puyo Puyo 2, Gate of Thunder, etc...)
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Kaminari
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PostPosted: Tue Nov 30, 2004 2:26 pm    Post subject: Reply with quote

Minor CD glitch in Loom:

Ok, first the theory. This game is used to load from the data track a lot; when it happens and an audio track is playing, the PC Engine doesn't just stop the track, it actually fades it out, then stops it, goes to the data track, retrieves the required information for the next room, remembers the sector where it stopped the audio track, and plays it back from there by doing a fade-in.

All of this works neat in ME, except that the audio track starts back about one second before it should, like if ME was playing back from the wrong sector or something. You can test this at the very beginning of the game, by walking down the cliff when the music is playing, or by listening to the Council of the Elders (lots of unnecessary loading here, another sloppy QA job from Lucas!).
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Squaresoft74
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PostPosted: Tue Nov 30, 2004 2:47 pm    Post subject: Reply with quote

- Quiz Marugoto the World II - Time Machine ni Onegai! (J)
Messed up display:

099b5


1.0


Yame0.38j:

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Kaminari
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PostPosted: Tue Nov 30, 2004 5:58 pm    Post subject: Reply with quote

Minor generic audio CD problem in many RPGs:

Fade-ins from PSG to CD work great, but fade-outs from CD to PSG are very steep (the volume of the CD track is abruptly muted when it should actually fade). Examples: Emerald Dragon, Kabuki Den, Manjimaru...
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dmichel
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PostPosted: Tue Nov 30, 2004 7:24 pm    Post subject: Reply with quote

flynn wrote:
Spriggan is still crashing right after start screen. No log to show because of a nasty exception.. Sad


I fixed the crash problem of Spriggan. Smile
This might fix Jantei Monogatari III and Steam Hearts crash too, but I couldn't test those.
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flynn
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PostPosted: Tue Nov 30, 2004 8:34 pm    Post subject: Reply with quote

dmichel wrote:
I fixed the crash problem of Spriggan. Smile

God bless you and your family till the 1000th generation !!!!! Applause Applause Applause
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Squaresoft74
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PostPosted: Tue Nov 30, 2004 10:03 pm    Post subject: Reply with quote

- Shadow of the Beast (J)
- Shadow of the Beast (U)


Another ghost screen issue:
Happen during the cinematic transition from a level to another one:

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Specineff
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PostPosted: Wed Dec 01, 2004 9:01 am    Post subject: Reply with quote

I have to report that Super Raiden works perfectly with PR 6. Was able to play it till the end, and no problems whatsoever. My USB joypad sometimes stuck in one direction after switching from another (from up to diagonal up-right, and then to right) for a second until I let go, but I suspect this is more a windows issue. Only happened once or twice.
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Kaminari
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PostPosted: Wed Dec 01, 2004 11:12 am    Post subject: Reply with quote

Specineff wrote:
My USB joypad sometimes stuck in one direction after switching from another (from up to diagonal up-right, and then to right) for a second until I let go, but I suspect this is more a windows issue. Only happened once or twice.


It still happens to me as well, though it's very occasional (but can be deadly at times!). I tried fiddling with the calibration options, but I suspect those only work for analog pads.
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flynn
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PostPosted: Wed Dec 01, 2004 3:41 pm    Post subject: Reply with quote

Same joypad issue here (as I mentioned in another thread).
It's a rather annoying problem that seems to occur only in ME 1.0 PRx.

I'll have a butchers tonight at v.099b5 to check if this version suffered from this "bug?".
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Squaresoft74
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PostPosted: Wed Dec 01, 2004 5:07 pm    Post subject: Reply with quote

- Snatcher - Pilot Disk (J)
Won't pass the title screen:

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