TOUKO Visitor

Joined: 15 May 2009 Posts: 8
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Posted: Fri Aug 28, 2009 3:50 pm Post subject: How make a sprite collision interuption ??? |
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Hi all i'am trying to understand how sprite #0 collision detection work with HUC, and it's not famous ..
I have initialized the sprite collision detection irq like that :
Code: |
poke(0x0000,5);
poke(0x0002,0xfd);
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And i 'am reading sprite #0 collision detection with :
Code: |
put_hex(peek(0x0000),2,20,9);
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I'am displacing sprite #0 over sprite #1 and #61,but the value is always 0
If somebody can help me  |
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