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Cain Belmont Visitor

Joined: 19 Mar 2003 Posts: 3 Location: London
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Posted: Wed Mar 19, 2003 8:41 pm Post subject: When is 1.00 coming out?? |
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Now, if it against the rules to ask this, please tell me and I will delete. Also, I am not begging, just curious. Now, I wanted to know, because I heard that 1.00 will have digital sound, meaning I can play Dracula X with sound! Yippeee! Thanks for any rough estimate.
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Thu Mar 20, 2003 1:26 am Post subject: |
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Just a wild guess: when it's ready  |
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dmichel Admin

Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Thu Mar 20, 2003 6:52 am Post subject: |
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I had planned to release it soon, but lately I have been very busy with other things and I couldn't work much on MagicEngine. I'm having time again to work on it, but I have a lot of work to catch up now. This is difficult to give an estimate, and users expect a lot from this version, I better make sure it includes all the things I announced rather than releasing a lesser version quicker else they will burn me alive. ^^; _________________ David Michel
Last edited by dmichel on Thu Mar 20, 2003 10:44 am; edited 1 time in total |
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Cain Belmont Visitor

Joined: 19 Mar 2003 Posts: 3 Location: London
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Posted: Thu Mar 20, 2003 7:39 am Post subject: |
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Alright! Thanks for the update. It is indeed better to wait for a good version then get an okay version quick. I will be here to buy it when it comes out!(I am 14, and I dont get much money a month, so I cant buy it till a moth or two.)  |
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Specineff Elder

Joined: 29 Aug 2002 Posts: 258 Location: Arizona
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Posted: Sun Mar 30, 2003 7:18 pm Post subject: |
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Thanks, Dave. Even though I'm just dying to have it, it's better to take the extra time to release a quality product. Just don't take the Duke Nukem Forever route, please?
(In case you wonder about it, it was Duke Nukem Forever, later, Duke Nukem Whenever, and if it ever gets released, it will be Duke Nukem Whatever. ) _________________ Proud owner of a Dreamcast, Saturn, Turbo Duo and a registered version of ME since 2002. |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Tue Apr 08, 2003 10:36 pm Post subject: |
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ME 1.0 looks good so far! Good work David
[Edit]
There's something I've been wondering about the 512x224 screenmode. How will it be supported in TV Mode? Let's say I create a 512x448 custom resolution. Would it be possible for Magic Engine to only apply a 1x2 zoom instead of the usual 2x2 (so that the vertical resolution would be correctly displayed in full screen without the need to alter the horizontal resolution at all)?
The only problem I see is that such a method would still allow the scanlines, but any horizontal interpolation would be impossible I suppose (though a resolution of 512 pixels doesn't really need any interpolation ). |
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lennon1231 Member

Joined: 01 Nov 2002 Posts: 20 Location: Hong Kong
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Posted: Sun Apr 13, 2003 4:16 pm Post subject: |
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I hope most of the bugs can be fixed before the ver. 1.0 release.
Hope you can put more time to tune and test the new core.
Keep up the great work!Carry on!  _________________ HI^^ |
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lennon1231 Member

Joined: 01 Nov 2002 Posts: 20 Location: Hong Kong
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Posted: Sun Apr 13, 2003 4:17 pm Post subject: |
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Sorry,clicking too fast made a doulble posting.  _________________ HI^^ |
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jammaniaclord Elder

Joined: 28 Aug 2002 Posts: 340 Location: Pulaski,PA (USA)
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Posted: Tue Apr 22, 2003 5:44 am Post subject: |
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please take your time so this one is a killer release!we will wait!!!!!!MAGIC ENGINE RULES!!!!!!!!!!!!!!!!!!!!!!!!!!  _________________ The J'lord! |
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dmichel Admin

Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Wed Apr 23, 2003 1:21 am Post subject: |
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Kaminari wrote: | There's something I've been wondering about the 512x224 screenmode. How will it be supported in TV Mode? Let's say I create a 512x448 custom resolution. Would it be possible for Magic Engine to only apply a 1x2 zoom instead of the usual 2x2 (so that the vertical resolution would be correctly displayed in full screen without the need to alter the horizontal resolution at all)? |
Yes, ME will do a 1x2 zoom.
To get horizontal interpolation just play in 1024x996 with a 2x4 zoom.
The new graphic engine will allow nicer control of the scanlines at higher resolution, thanks to OpenGL. _________________ David Michel |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Wed Apr 23, 2003 9:08 am Post subject: |
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Specineff Elder

Joined: 29 Aug 2002 Posts: 258 Location: Arizona
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Posted: Fri Apr 25, 2003 7:33 am Post subject: |
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jammaniaclord wrote: | please take your time so this one is a killer release!we will wait!!!!!!MAGIC ENGINE RULES!!!!!!!!!!!!!!!!!!!!!!!!!!  |
NO! I can't wait! I can't wait anymore! GIVE IT TO ME! V 1.00 is the only thing I have been waiting for more anxiously than Ikaruga!
*Falls uncounscious* x_X _________________ Proud owner of a Dreamcast, Saturn, Turbo Duo and a registered version of ME since 2002. |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Sun Jul 13, 2003 3:03 pm Post subject: |
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The new sound engine as reported by David is giving me wild expectations!
The waveform tweaker in particular is really intriguing. The PSG to MIDI is a fine addition. And this built-in MML player looks like a pretty good solution for listening to those PSG tunes in CD games. Will it be possible to extract/save them in some way?
Can't wait for the release...  |
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dmichel Admin

Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Sun Jul 13, 2003 6:30 pm Post subject: |
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Kaminari wrote: | Will it be possible to extract/save them in some way? |
May be.
I dunno if I will have the time to define a MML format and add a save/load feature, but if it can't make it in this release it should be available shortly after. After v1.0 I will be able to release new versions a lot more often.  _________________ David Michel |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Sat Jul 19, 2003 7:55 pm Post subject: |
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That's great news, David.
Another question: I suppose this MML feature won't be limited to CD games but will be also available for cartridge games? There's a good third of HuCards (and all TurboChips) which were never ripped to HES.
Oh, I feel so excited...  |
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