MagicEngine
Forums
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 Japanese English 

CD Audio Problems

 
Post new topic   Reply to topic    MagicEngine Forum Index -> Bug/Problem Reports
View previous topic :: View next topic  
Author Message
festerapd
Visitor
Visitor


Joined: 10 Apr 2003
Posts: 5

PostPosted: Fri Apr 11, 2003 6:10 am    Post subject: CD Audio Problems Reply with quote

Trying to run CD's through magic eninge 99b5 demo, not getting cd audio. Sound effects present along with cd audio through headjack in front. Seems to be a pretty common problem here. Most of the threads with this subject deal with the win2k fix of disabling digital audio. However I'm on a win9x box.

May be important: Checked audio cable on dvdrom. It's labeled Digital Audio.

Also tried to change CD_AUDIO_INPUT to all values. No luck

System Specs:
Win98 512 Megs Ram
SoundBlaster Audigy
Sony DvdRom

Games Tested: Dracula X, Star Parodia, Ys Book 1+2
All work fine with diskdaemon in bin/cue format


Any insight would be most welcome
---------------------------------------------------------------------------------
PCE.INI


# ----
# emulation settings
# ----

[emulation]

;
; soft reset (RUN + SELECT)
; --
; y -> enabled [default]
; n -> disabled
;

soft_reset=y

;
; frame delay
; --
; adjust video frame delay (15000-18000 µs)
;
; 16393 -> 61 Hz
; 16667 -> 60 Hz [default]
; 16949 -> 59 Hz
;

frame_delay=


# ----
# sound settings
# ----
#

[sound]

;
; sound
; --
; y -> enabled [default]
; n -> disabled
;

sound=y

;
; frequency
; --
; set sound frequency (8000 - 48000)
;

frequency=44100

;
; 16-bit
; --
; y -> enabled [16-bit]
; n -> disabled [ 8-bit]
;

16bit=y

;
; stereo
; --
; y -> enabled [stereo]
; n -> disabled [mono]
;

stereo=y

;
; interpolation
; --
; y -> enabled
; n -> disabled [default]
;

interpolation=n

;
; interpolation level
; --
; 1 -> light interpolation
; ..
; 15 -> full interpolation
;

interpolation_level=1

;
; delay
; --
; adjust sound buffer delay (2 - 30), in 1/60th of second
; (best delay is auto detected by default)
;

delay=

;
; CD-ROM audio input line
; --
; 0 -> first audio input line
; 1 -> second audio input line
; ...
;
; (see the log.txt file to find out what are the line numbers)
;

cd_audio_input_line=
;
; master audio volume
; --
; 0-100
;

master_audio_volume=

;
; fx audio volume
; --
; 0-100
;

fx_audio_volume=

;
; cd audio volume
; --
; 0-100
;

cd_audio_volume=


# ----
# video settings
# ----
#

[video]

;
; windowed mode
; --
; select windowed mode at startup
;
; y -> windowed
; n -> fullscreen [default]
;

windowed=

;
; fullscreen stretch
; --
;
; y -> enable
; n -> disable [default]
;

fullscreen=

;
; fullscreen stretch mode
; --
;
; 0 -> always
; 1 -> only for 1x1 display size
; 2 -> only for 2x2 display size [default]
;

fullscreen_mode=2

;
; bilinear filtering
; --
;
; y -> enable
; n -> disable [default]
;
; (this option doesn't work with all the video card)
;

filtering=

;
; display size
; --
: select display size at startup
;
; 0 -> 1x1 zoom
; 1 -> 2x2 zoom [default]
;

size=1

;
; display zoom
; --
; 0 -> software [default]
; 1 -> hardware
;

zoom=1

;
; auto frame skip
; --
; y -> enabled
; n -> disabled [default]
;

auto_frame_skip=n

;
; video sync
; --
; y -> enabled
; n -> disabled [default]
;

vsync=n

;
; fullscreen screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
;
; (by default a resolution of 640x480 is used for all the
; video modes)
;

res_256=640,480
res_320=640,480
res_352=640,480

;
; windowed screen resolutions
; --
; custom screen resolutions to be used for the different
; PC-Engine video modes (256x224, 320x224, and 352x224)
; in windowed mode
;

win_res_256=256,224
win_res_320=320,224
win_res_352=352,224

;
; auto screen resolution lock
; --
; enable/disable auto screen resolution locking
; for games that change resolution often like
; Military Madness
;
; y -> auto lock [default]
; n -> no resolution lock
;

res_lock=y


# ----
# TV mode settings
# ----

[tv_mode]

;
; tv_mode
; --
; y -> start in TV mode
; n -> start in normal mode [default]
;

tv_mode=n

;
; wide screen
; --
; y -> enabled
; n -> disabled [default]
;

wide=n

;
; horizontal interpolation
; --
; y -> enabled [default]
; n -> disabled
;

interpolation=y

;
; scanlines:
; --
; 0 -> 100% (black scanlines)
; 1 -> 75%
; 2 -> 50%
; 3 -> 25% [default]
; 4 -> 0% (no scanlines)
;

scanlines=3

;
; gamma correction:
; --
; adjust gamma level (0 - 5)
;

gamma=1

;
; brightness control:
; --
; adjust brightness (0 - Cool
;

brightness=1


# ----
# gamepad settings
# ----

[gamepad]

;
; gamepad
; --
; y -> enabled [default]
; n -> disabled
;

gamepad=y

;
; auto fire speed
; --
; 1 (fast) to 10 (slow)
;

auto_fire_speed=2

;
; auto calibration control
; --
; 50% (default) to 90%
;

auto_calibration=70


# ----
# keyboard settings
# ----

[keyboard]

;
; type of keyboard
; --
; 0 -> AZERTY
; 1 -> QWERTY [default]
; 2 -> QWERTZ
;

type=1

;
; unlock numeric keypad
; --
; unlock numeric keypad keys 0 to 9, /, *, . and ENTER
;
; y -> unlocked
; n -> locked [default]
;

numpad=n

;
; unlock numeric keys
; --
; unlock keys 0 to 9
;
; y -> unlocked
; n -> locked [default]
;

numkeys=n

;
; unlock ctrl keys
; --
; unlock INS, DEL, HOME, END, PGUP, PGDOWN control keys
;
; y -> unlocked
; n -> locked [default]
;

ctrlkeys=n

;
; ESC key mode
; --
; change ESC key function
;
; 0 -> automatic mode : [default]
; --------------
; when the emulator is started from a shell or from a front-end
; program pressing ESC will exit the emulator, but when
; the emulator is started by double-clicking on its icon
; pressing ESC will open the menu screen
;
; 1 -> GUI mode :
; ---------
; pressing ESC will always open the menu screen
;
; 2 -> exit mode :
; ---------
; pressing ESC will always exit the emulator
;

esc_key_mode=0

;
; auto repeat delay
; --
; 1 (very fast) to 8 (slow)
;

auto_repeat_delay=2

;
; auto repeat rate
; --
; number of time the key is repeated per second (1 - 16)
;

auto_repeat_rate=9


# ----
# load menu settings
# ----

[load]

;
; drive list
; --
; list of disk drives displayed in the load menu
;

drive_list=CDEF

;
; ROM list titles
; --
; enable ROM filenames to be used as title in the load list
;
; y -> enable
; n -> disable [default]
;

use_rom_file_name=n


# ----
# misc. settings
# ----

[misc]

;
; number of state file
; --
; 4 - 8
;

nb_state_file=4

;
; state file compression
; --
; y -> enable [default]
; n -> disable
;

compress_state_file=y

;
; backup ram format
; --
; 0 -> old format (backup.ram)
; 1 -> new format (backup.dat, backup.idx) [default]
;

backup_ram=1

;
; enable debug log file
; --
; y -> enable [default]
; n -> disable
;

debug_log=y


# ----
# CD-ROM settings
# ----

[cdrom]

;
; CD-ROM drive
; --
; 0 -> first CD-ROM drive [default]
; 1 -> second CD-ROM drive
; ...
;

drive=1

;
; CD-ROM drive letter
; --
; (Windows 2000/XP only)
;
; D:
; E:
; ...
;

drive_letter=

;
; SCSI driver timeout
; --
; change the delay that the emulator waits when accessing
; the CD-ROM SCSI driver, 0 is infinite delay
;

timeout=0

;
; CD-ROM cache
; --
; y -> enable
; n -> disable [default]
;

cache=n

;
; CD-ROM cache size
; --
; in KB [default is 512KB]
;

cache_size=512


# ----
# path settings
# ----

[path]

;
; system card paths
; --
;

system_card_1=
system_card_2=
system_card_3=
system_card_4=

;
; config path
; --
; (pce.cfg,
; backup.dat, backup.idx,
; games.idx,
; time.dat,
; k12x12.fnt, k16x16.fnt)
;

config=

;
; screenshot path
; --
;

screenshots=

;
; saved game path
; --
;

saved_games=
-------------------------------------------------------------------------------

LOG


#1

[VIDEO INIT]
check video modes...
- 320x200 (0Hz)
- 320x240 (0Hz)
- 400x300 (0Hz)
- 512x384 (0Hz)
- 640x400 (0Hz)
* 640x480 (0Hz)
user video modes...
- 640x480 [0]
- 640x480 [0]
- 640x480 [0]
- 640x480 [0]

[JOYSTICK INIT]
getting number of joystick device... 16 device(s) found
scanning joystick device(s)...
- joystick 1 ()... not plugged
- joystick 2 ()... not plugged
- joystick 3 ()... not plugged
- joystick 4 ()... not plugged
- joystick 5 ()... not plugged
- joystick 6 ()... not plugged
- joystick 7 ()... not plugged
- joystick 8 ()... not plugged
- joystick 9 ()... not plugged
- joystick 10 ()... not plugged
- joystick 11 ()... not plugged
- joystick 12 ()... not plugged
- joystick 13 ()... not plugged
- joystick 14 ()... not plugged
- joystick 15 ()... not plugged
- joystick 16 ()... not plugged
total: 0 joystick(s) plugged

[SOUND INIT]
init sound timer... OK
init direct sound interface... OK
set cooperative level... OK
create primary buffer... OK
setup primary buffer: freq=44100 channels=2 bits=16... OK
alloc sound buffer... OK
play sound buffer... OK
check sound buffer... OK
scanning sound card... found 1 sound card(s)
checking sound card mixer ("SB Audigy Mixer [DC00]" v0.1)...
+SPEAKERS: vol = 20 [00000000/0000FFFF]
-WAVEOUT [ 0] vol = 100 [00000000/0000FFFF]
-MICROPHONE [ 1] vol = 37 [00000000/0000FFFF]
-TELEPHONE [ 2] vol = 65 [00000000/0000FFFF]
-UNDEFINED [ 3] vol = 65 [00000000/0000FFFF]
-LINE [ 4] vol = 100 [00000000/0000FFFF]
-COMPACTDISC [ 5] vol = 100 [00000000/0000FFFF] (selected as CD input line)
-AUXILIARY [ 6] vol = 65 [00000000/0000FFFF]
-DIGITAL [ 7] vol = 94 [00000000/0000FFFF]
-SYNTHESIZER [ 8] vol = 100 [00000000/0000FFFF]
+WAVEIN:
master audio volume... 20 (20)
fx audio volume... 100 (100)
cd audio volume... 100 (100)

[BACKUP RAM]
loading backup RAM database index file : "C:\EMULATION\MAGIC ENGINE\backup.idx"... not found

[CD-ROM INIT]
scanning NT scsi drivers...
- D: error!
- E: error!
checking CD-ROM drives... no adapter found!
opening ASPI DLL... OK
scanning ASPI devices...
- drive 0: adapter=0, unit=0, lun=0 [type=5]
- drive 1: adapter=0, unit=1, lun=0 [type=5]
select drive 1
CD-ROM timeout set to 0
create dummy rom... OK
searching game backup RAM in database [10000001|00000000]... not found
clear and initialize a new backup RAM

[HUCARD]
opening ROM file : "syscard3.pce"... OK
loading ROM... OK
searching game backup RAM in database [6D9A73EF|00000000]... not found
clear and initialize a new backup RAM

[CD]

[BOOT CD]
test unit... ready (0ms)
reading TOC...
- OK, 22 track(s) detected
track 1 [10]: 00 02 00 ( 0, 3820)
track 2 [14]: 00 52 70 ( 3820, 14044)
track 3 [10]: 03 09 19 ( 14044, 22182)
track 4 [10]: 04 57 57 ( 22182, 27079)
track 5 [10]: 06 03 04 ( 27079, 34449)
track 6 [10]: 07 41 24 ( 34449, 40880)
track 7 [10]: 09 07 05 ( 40880, 45883)
track 8 [10]: 10 13 58 ( 45883, 59412)
track 9 [10]: 13 14 12 ( 59412, 67334)
track 10 [10]: 14 59 59 ( 67334, 79539)
track 11 [10]: 17 42 39 ( 79539, 87320)
track 12 [10]: 19 26 20 ( 87320, 98759)
track 13 [10]: 21 58 59 ( 98759, 109988)
track 14 [10]: 24 28 38 ( 109988, 126623)
track 15 [10]: 28 10 23 ( 126623, 137686)
track 16 [10]: 30 37 61 ( 137686, 152510)
track 17 [10]: 33 55 35 ( 152510, 159386)
track 18 [10]: 35 27 11 ( 159386, 167210)
track 19 [10]: 37 11 35 ( 167210, 176364)
track 20 [10]: 39 13 39 ( 176364, 194629)
track 21 [10]: 43 17 04 ( 194629, 213884)
track 22 [14]: 47 33 59 ( 213884, 223884)
read sector 3820...3821 (2)
read sector 3820searching game backup RAM in database [176AAD1B|072EAB00]... not found
clear and initialize a new backup RAM
...3947 (128)
read sector 3822...3822 (1)
read sector 3887...3916 (30)
read sector 4013...4052 (40)
read sector 3981...4012 (32)
read sector 3917...3980 (64)
read sector 4057...4088 (32)
play audio 14189...22166
pause audio... OK
Back to top
View user's profile Send private message
Kaminari
Elder
Elder


Joined: 19 Apr 2002
Posts: 1432
Location: Paris, France

PostPosted: Sun Apr 13, 2003 12:44 am    Post subject: Reply with quote

The log seems OK. Do you hear any music when pluging headphones to the front Jack socket of your drive? Also try using a real System Card 3 ROM instead of the built-in Magic System.
Back to top
View user's profile Send private message Visit poster's website
festerapd
Visitor
Visitor


Joined: 10 Apr 2003
Posts: 5

PostPosted: Sun Apr 13, 2003 3:00 am    Post subject: Reply with quote

Music is heard out of front jack of drive. System Card 3 does not yield different results.
Back to top
View user's profile Send private message
Specineff
Elder
Elder


Joined: 29 Aug 2002
Posts: 258
Location: Arizona

PostPosted: Sun Apr 13, 2003 11:00 pm    Post subject: Reply with quote

Again, seems the sound card is not plugged to the CDROM. Try getting an audio cable. Is it a custom built frankestein, or brand made PC?

Spec.
_________________
Proud owner of a Dreamcast, Saturn, Turbo Duo and a registered version of ME since 2002.
Back to top
View user's profile Send private message AIM Address Yahoo Messenger MSN Messenger
festerapd
Visitor
Visitor


Joined: 10 Apr 2003
Posts: 5

PostPosted: Mon Apr 14, 2003 3:53 am    Post subject: Reply with quote

Custom made pc. Audio cable is plugged into sound card. If it means anything both Dvd's and Music cd's play fine through it.
Back to top
View user's profile Send private message
Kaminari
Elder
Elder


Joined: 19 Apr 2002
Posts: 1432
Location: Paris, France

PostPosted: Mon Apr 14, 2003 4:36 am    Post subject: Reply with quote

It may be that your DVD-ROM forces Digital Audio, but I don't remember Win9x supporting this mode at all. Really odd. Perhaps ME doesn't like DVD players that much, I can't confirm though.

The log indicates that you selected your second drive. What is the first?
Back to top
View user's profile Send private message Visit poster's website
festerapd
Visitor
Visitor


Joined: 10 Apr 2003
Posts: 5

PostPosted: Tue Apr 15, 2003 3:42 am    Post subject: Reply with quote

I have tried every combination between my two drives and audio cables.
Looks like I will be forced to use disk daemon tools to mount the bin/cue images which ME plays just fine.

Any last suggestions.
Back to top
View user's profile Send private message
rmpcengine
Visitor
Visitor


Joined: 16 Apr 2003
Posts: 7

PostPosted: Wed Apr 16, 2003 6:55 am    Post subject: Gate of Thunder -missing some FX Reply with quote

I hear the explosions and the voice, but not the shots of my ship or the enemies. The music works. Any ideas. PS. Anyone missing the CD audio should go to the control panel and access sound and the Volume control. Then uncheck all the mute buttons. For some reason, my regular audio CDs played OK with the mute button checked. Unchecking the mute button got the audio working in the magic.
Back to top
View user's profile Send private message Send e-mail
festerapd
Visitor
Visitor


Joined: 10 Apr 2003
Posts: 5

PostPosted: Wed Apr 16, 2003 7:45 am    Post subject: Reply with quote

<sarcasm>
Good thinking. Surpirsed I didnt think of that.
Silly me left the mute on!
</sarcasm>


Sorry dude
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    MagicEngine Forum Index -> Bug/Problem Reports All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group