View previous topic :: View next topic |
Author |
Message |
chod Visitor

Joined: 06 May 2003 Posts: 1
|
Posted: Tue May 06, 2003 3:22 am Post subject: Video interpolation/anti aliasing |
|
|
I'm not sure what the right term is but I'm trying to evaluate ME, and I found an old demo version and it interpolation, or anti-aliased the games so they look better. I downloaded the new demo version and it doesn't appear to do that. I was wondering if this was a demo thing only or a setting in the ini? |
|
Back to top |
|
 |
Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
|
Posted: Tue May 06, 2003 9:53 am Post subject: |
|
|
The demo is not crippled in any way, except for the time limit.
You've got three methods of antialiasing:
1. Bilinear Filtering (Stretch Mode)
Code: | ;
; bilinear filtering
; --
; y -> enable
; n -> disable [default]
;
; (this option doesn't work with all the video card)
;
filtering=y |
2. Horizontal Interpolation (TV Mode)
Code: | ;
; horizontal interpolation
; --
; y -> enabled [default]
; n -> disabled
;
interpolation=y |
3. Scanlines (TV Mode)
Code: | ;
; scanlines:
; --
; 0 -> 100% (black scanlines)
; 1 -> 75%
; 2 -> 50%
; 3 -> 25% [default]
; 4 -> 0% (no scanlines)
;
scanlines=3 |
|
|
Back to top |
|
 |
|