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sideshow Regular

Joined: 22 Sep 2003 Posts: 137 Location: Southern California
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Posted: Wed Jan 07, 2004 8:57 am Post subject: Can magic engine recognize external usb drives? |
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Ok, I have a game (Space Invaders) that for some reason wont be read by my Toshiba drive attached to my laptop. I have a Pioneer drive that is in a external usb2.0 encloser that will recognize the game. My question is how do you in the ini file change the emulator so it will recognize and play my pioneer drive? I tried this but the emulator just crashes at the system card menu.
# ----
# CD-ROM settings
# ----
[cdrom]
;
; CD-ROM drive
; --
; 0 -> first CD-ROM drive [default]
; 1 -> second CD-ROM drive
; ...
;
drive=
;
; CD-ROM drive letter
; --
; (Windows 2000/XP only)
;
; D:
; E:
; F:
; ...
;
drive_letter=F:
;
; SCSI driver timeout
; --
; change the delay that the emulator waits when accessing
; the CD-ROM SCSI driver, 0 is infinite delay
; |
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Tomasz Regular

Joined: 29 Oct 2003 Posts: 89
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Posted: Wed Jan 07, 2004 7:32 pm Post subject: |
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If you are using Windows XP or 2000 and your usb drive is drive F, then "drive_letter=F:" should be all that you need. If you are using Windows 9x, then you must use the "drive=" command.
However, I have never tried to use a usb drive with ME, so I don't know if it is compatible. Maybe there is some conflict .
If all else fails, just make a cd image of the game, using Alcohol 120%, CloneCD, Fireburner, CDRWin, or a similar program. Then use CD drive emulation software (Daemon Tools or Alcohol 120%) to play the game . |
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sideshow Regular

Joined: 22 Sep 2003 Posts: 137 Location: Southern California
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Posted: Thu Jan 08, 2004 11:12 am Post subject: |
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Well I've tried like my settings say above and any cd game freezes at the system card menu not knowing where the drive is. I'm running ME in Windows XP and I had to input the extra drive F myself. ME didnt recognize it by default. I know about daemon tools and I can get the game to work with it perfectly yet I still would like to run the game off my F: Pioneer drive. What do I need to do? |
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Tomasz Regular

Joined: 29 Oct 2003 Posts: 89
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Posted: Fri Jan 09, 2004 5:41 pm Post subject: |
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It seems as if you have done all that you can do. You might have to wait for an updated version of magic engine. Some programs just do not work at all with USB drives (e.g., Adaptec ASPI drivers)... The current publically available build of ME is quite old, so it might not be able to use USB drives... I don't know because I have no means of testing this... All I know is that ME works on all of my ATAPI and SCSI drives.
One final thing you can check is the following: look in the [CD-ROM INIT] section of the log.txt in your ME directory. Here, you can see if your drive is being detected. I've included a copy of what I get in XP.
Code: | [CD-ROM INIT]
scanning NT scsi drivers...
- D: (JLMS/XJ-HD163D/GHR8) [ID:2/0/0]... OK
- E: (LITE-ON/LTR-40125S/ZS0R) [ID:2/1/0]... OK
- F: (ELBY/DVD-ROM/1.0) [ID:0/0/0]... OK
selected drive... D:
enable drive D:
disable drive E:
disable drive F:
number of adapters: 3
checking CD-ROM drives...
- drive 0: adapter=2, unit=0, lun=0 [type=5]
select drive 0
CD-ROM timeout set to 0
create dummy rom... OK
searching game backup RAM in database [10000001|00000000]... not found
clear and initialize a new backup RAM
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Specineff Elder

Joined: 29 Aug 2002 Posts: 258 Location: Arizona
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Posted: Mon Jan 12, 2004 8:03 am Post subject: |
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Sideshow, since you already own that Space Invaders (I take it's an original) then there would be no harm in burning a copy onto a CDr or CDRW that your laptop's internal DVD rom can read. International copyright law allows this, IIRC. I had to do the same with Spriggan and Dungeon Explorer for my mom's laptop. _________________ Proud owner of a Dreamcast, Saturn, Turbo Duo and a registered version of ME since 2002. |
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Specineff Elder

Joined: 29 Aug 2002 Posts: 258 Location: Arizona
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Posted: Mon Jan 12, 2004 8:05 am Post subject: |
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edited _________________ Proud owner of a Dreamcast, Saturn, Turbo Duo and a registered version of ME since 2002. |
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