msrdanov Visitor

Joined: 14 Nov 2002 Posts: 1
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Posted: Sat Nov 20, 2004 3:49 am Post subject: ME 1.0PR Crash on Windows 2000 |
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Hi, I just tried the 1.0 preview release on a windows 2000 Pro machine. It's a PIII-600 with 384Mb RAM running windows 2000 SP4 and an intel 82810E graphics controller. (yeah, yeah, I know a dinosaur of a machine) DirectX 9.0c is installed. The log file is listed below. Thanks!
-- Marko
Code: |
[INPUT INIT]
opening direct input DLL... OK
init direct input... OK
scanning gamepad device(s)...
- gamepad 0 : Microsoft SideWinder 3D Pro (buttons=8, axes=3, povs=1)
found 1 gamepad(s)
[SOUND INIT]
scanning sound card... found 1 sound card(s)
checking sound card mixer ("SB PCI" v5.0)...
+SPEAKERS: vol = 78 [00000000/0000FFFF]
-WAVEOUT [ 0] vol = 32 [00000000/0000FFFF]
-COMPACTDISC [ 1] vol = 32 [00000000/0000FFFF] (selected as CD input line)
-SYNTHESIZER [ 2] vol = 50 [00000000/0000FFFF]
-TELEPHONE [ 3] vol = 29 [00000000/0000FFFF]
-ANALOG [ 4] vol = 29 [00000000/0000FFFF]
-MICROPHONE [ 5] vol = 29 [00000000/0000FFFF]
-LINE [ 6] vol = 67 [00000000/0000FFFF]
+WAVEIN:
master audio volume... 78 (78)
wav audio volume... 32 (32)
cd audio volume... 32 (32)
opening direct sound DLL... OK
init direct sound... OK
set cooperative level... OK
create primary buffer... OK
setup primary buffer: freq=44100 channels=2 bits=16... OK
create thread... OK
[CD-ROM INIT]
scanning drives...
- drive D: ATAPI CD-RW 40X12 (port=1, unit=0) [CDROM]
found 1 CD-ROM drive(s)
[CDDA INIT]
allocating buffers (4)... OK
creating thread... OK
[CD SCAN INIT]
creating thread... OK
[BACKUP RAM INIT]
loading backup RAM database index file : "C:\Games\tg-16\MagicEngine-1.0\backup.idx"... file not found!
[PSG INIT]
allocating sound buffers(6)... OK
allocating ADPCM sound buffer... OK
[HUCARD]
create dummy rom... OK
initialize a new backup RAM bank
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