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Voodoo Child Visitor

Joined: 08 Jun 2002 Posts: 9
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Posted: Sun Jun 09, 2002 12:10 am Post subject: Cheat System |
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What no Cheat system on Magic Engine ?
Could this be why Magic engine is so stable and free from so many bug reports made by a cheat system crashing an Emu all the time and the time it takes to implement one and maintain it means less time spent on the real task - The Emulation of the game system.
Magic Engine kicks ass (expect reg as soon as I get my cred under limit - lol)
I've started making Trainers for Magic Engine and I'll be posting on my web page soon,so if anybody wants a Trainer for a particular game let me know.
Keep up the Excellent work guys _________________ If you can't beat it - Cheat it |
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Fancia Visitor

Joined: 26 Apr 2002 Posts: 10
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Posted: Sun Jun 09, 2002 1:58 am Post subject: |
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Well, another reason might be that, to my knowledge, no one ever made a cheating system for the PC-Engine, while other systems with cheating systems available, like the SNES and Genesis, did. ^.^ |
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Voodoo Child Visitor

Joined: 08 Jun 2002 Posts: 9
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Posted: Sun Jun 09, 2002 3:24 am Post subject: |
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Hugo v199 win does but for some reason it crashes on my system - think it has something to do with my sound card because v208a shuts down on sound init and yet Magic Engine runs without any problems  _________________ If you can't beat it - Cheat it |
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ethylene Member

Joined: 19 Apr 2002 Posts: 51
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Posted: Sun Jun 09, 2002 10:57 am Post subject: |
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Cheat system causing instability? Yeah, I can see that. It wouldn't be the emulator becoming unstable, though, but rather the natural result of poking some offhand value into a memory address. Right?
Isn't that how these cheat systems work? You keep an eye on different memory addresses, looking for a decrement when you lose a life, sustain damage, etc..., and then poke a different value into that address? That could cause all kinds of weirdness if you chose the wrong address. |
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sonofx51 Visitor

Joined: 01 Jun 2002 Posts: 6
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Posted: Thu Jun 13, 2002 12:15 pm Post subject: |
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Would you be able to make a trainer for cd games as well? I wouldn't mind saving some time by not having to level up my characters for so long in the rpg's. |
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Jabberwok Elder

Joined: 24 Apr 2002 Posts: 532 Location: Quebec, Canada
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Posted: Fri Jun 14, 2002 2:08 am Post subject: But... |
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But, aren't leveling up your chars part of the fun in rpg's  |
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Kaminari Elder

Joined: 19 Apr 2002 Posts: 1432 Location: Paris, France
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Posted: Fri Jun 14, 2002 4:38 pm Post subject: |
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I'd love a cheat system that would allow me to finish games before even getting my hands on them. How cool is that? |
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sonofx51 Visitor

Joined: 01 Jun 2002 Posts: 6
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Posted: Sat Jun 15, 2002 5:22 am Post subject: |
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I do think leveling up is a fun part of RPG's, but with school and work i don't have the 5 hrs a day to level up my characters I used to have. I don't want to go from level 1 to level 99 in one battle, more like jumping about 5 levels everyonce in awhile to help with some enemies. If I go through the game like a mini god then it's no fun.  |
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Voodoo Child Visitor

Joined: 08 Jun 2002 Posts: 9
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Posted: Sat Jun 15, 2002 11:39 am Post subject: RPG's the best |
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I can remember spending 6 months leveling up chars in Barstale's Tale on the Amiga 500 - Ahhh those were the days - I'll see what I can do for you - testing some cd roms on Magic Engine now - If only could get sound to work - get cd audio from cd roms headset jack and in game sfx etc from main speakers - lol _________________ If you can't beat it - Cheat it |
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dmichel Admin

Joined: 04 Apr 2002 Posts: 1166 Location: France
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Posted: Sat Jun 15, 2002 8:44 pm Post subject: Re: RPG's the best |
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Voodoo Child wrote: |
If only could get sound to work - get cd audio from cd roms headset jack and in game sfx etc from main speakers - lol |
Connect the CD headphone jack to one of the input lines of your sound card.  _________________ David Michel |
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