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hey david, remember the Exile lock bug? it's baaaaaaaaack!

 
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drcaslas
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Joined: 20 Nov 2004
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PostPosted: Wed Dec 08, 2004 4:00 am    Post subject: hey david, remember the Exile lock bug? it's baaaaaaaaack! Reply with quote

In the basement of the town after rescuing rumi from the druids - after talking to the old men the game freezes. This happened back in .9 also but you fixed it eventually. hopefully still remember how!
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dmichel
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Joined: 04 Apr 2002
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PostPosted: Wed Dec 08, 2004 4:55 am    Post subject: Reply with quote

Yup, I remember it, but the fix is in the new version too, strange... Think

Could you e-mail me a save state before it happens? Smile
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drcaslas
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PostPosted: Wed Dec 08, 2004 5:06 am    Post subject: Reply with quote

http://www.ngphouse.com/doc/exile-10pr7save.zip

I'll email you a copy as well - all you have to do is jump on the ledge and talk to the old men then after the convo it freezes
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drcaslas
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PostPosted: Wed Dec 08, 2004 5:25 am    Post subject: Reply with quote

Oh one other thing i should mention - if you savestate in one of the Town/Overhead areas and load it from the game's intro, it won't resolution switch properly and cuts off a lot of the screen - don't think this is game specific, didn't someone mention earlier a similar bug with savestates not always putting the PCE in the right internal resolution? anyway just thought i'd mention it's still there in case it got forgot on the list of things to do
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drcaslas
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PostPosted: Thu Dec 16, 2004 5:03 am    Post subject: Reply with quote

lockup and savestate resolution problems both fixed in PR8!
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