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[Bug Repor] ME 1.0 PR8 HU-CARD Games

 
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Alexsource
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Joined: 20 Nov 2004
Posts: 103

PostPosted: Thu Dec 16, 2004 4:35 pm    Post subject: [Bug Repor] ME 1.0 PR8 HU-CARD Games Reply with quote

First of all, Thank you david for adding frame skipping Very Happy !!!!
It's not perfectly working over here, but it's a start! Cool Cool Cool
I guess i'll have to wait till you add the direct x rendering code Razz
Soldier Blade still doesn't display the raster effect at the title screen.
Also, if i use frame skip 4 (wich seems to be the best, as it doesn't discard any important frame whatsoever) the digitized voices/explotions thingys "i'll be back", "Alert" et al, sound kinda strange...
Anyway, much kudos for your hard work! Applause Dancing Ho ho ho!
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micro
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Joined: 14 May 2002
Posts: 23
Location: Baator

PostPosted: Fri Dec 17, 2004 4:35 pm    Post subject: Hot Blood Dodgeball Reply with quote

add this to the list. see the circle highlights for graphic bug between the versions. It is common in all PR versions. Speak to the hand

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